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Hello, my name is Tajh Hamilton, and I'm a graphic design student at the University of Hartford and also an illustrator in my free time. I'm a hardworking freelancer who appreciates all types of creation. I'm open to learning with any form of graphic design.

About

My Work

Work

We were assigned to create an app concept in class and make it user-friendly for our target market. My app was built to assist people in finding work quickly without having to go through the hassle of getting interviewed and waiting for a callback. Instead, a client might check your profile and message you directly to negotiate the details as soon as you're available to work.

GigApp - App design concept

GigApp - App design concept

We were assigned to create an app concept in class and make it user-friendly for our target market. My app was built to assist people in finding work quickly without having to go through the hassle of getting interviewed and waiting for a callback. Instead, a client might check your profile and message you directly to negotiate the details as soon as you're available to work.

Illustration - unentitled 

This illustration was created for a class on creativity. To discuss my passion for creating. This artwork represents humans in space and shows a range of emotions. To communicate a tale, I wanted to mix my illustration and graphic design skills to create a static scene in motion.

Where going on a trip - Motion Graphic

I needed to construct a short stop motion clip with a horrific ending for my motion course, thus I utilized After Effects to create a stop motion final clip. Characters were created and the background was constructed utilizing references from the film "Boys N the Hood."

Architecture Vision Rise - Video game cover concept

This project's cover design was inspired by architects and the land, bridges, and structures that they help to construct. Because you don't hear much about architectural games, making the covers more appealing to a target audience was a challenge. To appeal to a younger audience, I used bright colors and shaped my typeface to make it more appealing.

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Architecture Vision Rise - Video game cover concept

I settled on a design that incorporated a sequence of quick-witted, animated visuals that would allude to the show's comedy and irreverence after coming up with a few ideas. I combined some of the show's classic images with strong, contrasting colors and edgy text to convey a sense of urgency and intensity. The production of the TV bumper was a ton of fun and satisfying. I had the opportunity to be as inventive as I wanted and was able to try out various design methods and aesthetics. in the end. This task served as a reminder of my enthusiasm for graphic design and the countless opportunities it offers.

Architecture Vision Rise - Video game cover concept

One of my recent projects involved renewing an old beverage product by creating an animation out of it. The challenge was to come up with a design that would catch the viewer's attention and evoke a feeling of nostalgia while still looking modern and fresh.The end result was a stunning animation that breathed new life into the old beverage product. The animation was highly effective in attracting the viewer's attention and creating a sense of excitement around the brand. By renewing an old product in this way, I demonstrated my ability to take an established product and bring it into the modern era, giving it a fresh and contemporary feel.

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